Special enhancements given to autonomous machines… Could also work for sci-fi battlesuits…
* ADAPTIVE CHASSIS: For 1 hour per your Level, reshape your body for one environment, gaining wheels, treads, climbing limbs, aquatic seals, vacuum protection, or heat shielding.
* ANALYSIS ENGINE: For 10 minutes per your Level, gain advantage on rolls to understand machines, tactics, codes, patterns, maps, engineering, or scientific problems.
* ARMOR PLATING: For 1 hour per your Level, reinforce your body with metal, ceramic, or energy shielding, gaining Armor Class equal to 10 + your Level.
* AUTO-REPAIR: Regain 1 Hit Point per round for 1 minute per your Level, unless damaged by acid, EMP, hacking, or another chosen weakness.
* BACKUP MEMORY: Preserve your mind, personality, maps, mission data, or last hour of experience in a hidden core, cloud, crystal, or remote server.
* BATTERY SURGE: For 1 round per your Level, double your movement rate and gain advantage on Strength, Dexterity, or attack rolls, then suffer disadvantage for 1 round.
* BUILT-IN TOOLKIT: Produce drills, cutters, welders, probes, keys, sensors, or repair tools from your body for 10 minutes per your Level.
* CALCULATION: Before making a roll, analyze all visible variables and add your Level as a bonus to that single roll.
* CAMERA EYE: For 1 hour per your Level, record everything you see and hear, magnify distant objects, or replay captured images as projections.
* CHAMELEON COATING: For 10 minutes per your Level, your surface matches nearby colors, lights, textures, or digital displays, granting advantage on hiding.
* COMBAT PROTOCOL: For 1 minute per your Level, gain advantage on attacks, initiative, threat assessment, and tactical movement.
* COMMAND OVERRIDE: Issue one simple command to a nearby robot, drone, machine, vehicle, turret, or automated system unless it saves or beats your roll.
* COMPARTMENT: Hide one object, weapon, file, tool, creature, or power source inside your body, up to 10 pounds per your Level.
* CONSTRUCT IMMUNITY: For 1 hour per your Level, ignore poison, disease, suffocation, hunger, thirst, sleep, fatigue, bleeding, and mundane pain.
* CORE DUMP: When reduced to zero Hit Points, transmit one memory, message, map, warning, or command to a chosen ally or device within 1 mile per your Level.
* DATA SPIKE: Touch one machine, computer, door, terminal, or robot to damage, scramble, copy, unlock, or command it by rolling against the source, else default 15.
* DECOY HOLOGRAM: Project a moving false image of yourself or another nearby creature for 1 minute per your Level; attacks against the image make it vanish.
* DEFENSE MATRIX: For 1 minute per your Level, reduce damage from every hit by your Level.
* DIAGNOSTIC SCAN: Learn what is broken, poisoned, cursed, hacked, infected, disguised, altered, or malfunctioning in one creature, object, machine, or spell.
* DISASSEMBLE: Rapidly dismantle one nearby object, machine, weapon, door, drone, or construct, causing damage equal to 1d6 x your Level.
* DRONE LAUNCH: Release one or more tiny obedient drones whose total Hit Dice equal your Level; they scout, carry, distract, illuminate, or attack for 1 minute per your Level.
* ELECTRIC GRIP: Touch or strike one nearby target with stored electricity, causing damage equal to 1d6 x your Level.
* EMERGENCY SEAL: Instantly close, weld, patch, or seal one breach, wound, crack, door, suit, vehicle, or container for 1 hour per your Level.
* EMP BURST: Release a disruptive pulse that disables nearby electronics, machines, robots, powered armor, sensors, or vehicles for 1 round per your Level.
* ENERGY ABSORPTION: For 1 minute per your Level, reduce laser, plasma, electrical, radiant, or force damage by your Level; your next attack gains the amount prevented as bonus damage.
* ENERGY BEAM: Fire a laser, plasma bolt, ion ray, sonic lance, or particle stream at one nearby target, causing damage equal to 1d6 x your Level.
* EXTERNAL SPEAKER: Broadcast your voice, siren, warning, music, command, or sonic pulse through nearby speakers, radios, alarms, or networks for 1 minute per your Level.
* FACTORY MODE: For 10 minutes per your Level, produce small tools, parts, ammunition, keys, simple machines, or repair components worth up to your Level x 10 g.p.
* FIREWALL: Protect your mind, core, memory, body, or connected device from hacking, possession, telepathy, corruption, and hostile commands for 1 hour per your Level.
* FLIGHT MODULE: For 1 minute per your Level, deploy jets, rotors, anti-gravity pads, or wings, allowing flight at normal movement speed.
* FORCE SCREEN: Project a shield around yourself or one nearby target for 1 minute per your Level, granting +1 Armor Class per Level.
* FRIEND-OR-FOE: For 10 minutes per your Level, mark nearby allies and enemies in your vision, preventing surprise and granting advantage on coordination rolls.
* GRAPPLING LINE: Fire a cable, magnet, hook, claw, or tether up to 10 feet per your Level to climb, pull, bind, swing, or drag objects.
* HARDENED SYSTEMS: For 1 hour per your Level, gain advantage on saving throws against hacking, magic, psychic attack, EMP, radiation, fear, charm, and confusion.
* HOLOFACE: Change your apparent face, voice, uniform, badge, display screen, license plate, or digital identity for 1 hour per your Level.
* HOVER: For 10 minutes per your Level, float a few feet above the ground, ignoring mud, water, pressure plates, rough terrain, and minor obstacles.
* IDENTIFY DEVICE: Learn the function, owner, access method, weak point, command word, hidden danger, or recent use of one machine, weapon, object, vehicle, or magical item.
* INFRARED VISION: For 1 hour per your Level, see heat signatures through darkness, smoke, fog, foliage, or thin barriers.
* INTERFACE: Touch one computer, terminal, vehicle, door, weapon, robot, or machine and operate it as though it were part of your body for 1 minute per your Level.
* JAM SIGNAL: Block radio, radar, Wi-Fi, phone, drone control, magical sending, or telepathic communication in a 20-foot radius for 1 minute per your Level.
* MAGNETIC CLAMP: For 10 minutes per your Level, stick to metal surfaces, hold metal objects, resist forced movement, or disarm metal weapons.
* MACHINE SPEECH: For 10 minutes per your Level, communicate with computers, robots, engines, vehicles, locks, appliances, weapons, and automated systems.
* MEMORY EDIT: Alter, delete, restore, copy, or protect one memory, file, recording, log, order, or digital record by rolling against the source, else default 15.
* MICRODRONES: Release a swarm of tiny machines in a 20-foot radius for 1 minute per your Level; they scout, distract, sting, repair, obscure vision, or jam sensors.
* MIMIC VOICE: Perfectly copy one voice, sound, signal, alarm, code phrase, ringtone, or machine noise for 10 minutes per your Level.
* MODULAR LIMBS: For 1 minute per your Level, reshape your arms or legs into tools, weapons, shields, wheels, claws, extra hands, or stabilizers.
* NANITE CLOUD: Release repair, attack, medical, surveillance, or camouflage nanites in a 20-foot radius for 1 minute per your Level.
* NAVIGATION ARRAY: For 1 hour per your Level, know direction, distance, elevation, speed, map position, nearby routes, and the shortest path to a chosen location.
* NETWORK LINK: Link a number of willing allies, robots, drones, or devices equal to your Level for 1 hour; linked targets share messages, images, warnings, and locations.
* NOISE FILTER: For 1 hour per your Level, ignore distractions, illusions, emotional manipulation, sensory overload, sonic attacks, or confusing signals.
* OVERCLOCK: For 1 round per your Level, gain one extra minor action each round, such as moving, scanning, drawing, opening, reloading, or using a tool.
* OVERRIDE LOCK: Open, close, seal, or unlock one nearby door, hatch, safe, vehicle, account, terminal, or magical mechanism by rolling against the source, else default 15.
* PATCH: Repair one damaged machine, device, file, recording, construct, vehicle, weapon, or magical item, restoring function for 1 hour per your Level.
* PREDICTIVE TARGETING: For 1 minute per your Level, gain advantage on ranged attacks and ignore penalties from cover, concealment, speed, or poor visibility.
* PRINTER: Create a small object, tool, badge, weapon part, key, gear, ration, or component worth no more than your Level x 10 g.p.
* PROTOCOL LOCK: Force one robot, computer, vehicle, drone, or automated system to obey or reject one specific command for 1 minute per your Level.
* RADAR SENSE: For 10 minutes per your Level, sense nearby movement, flying objects, drones, vehicles, invisible creatures, hidden doors, or incoming projectiles.
* REBOOT: End confusion, fear, charm, stun, paralysis, hacking, possession, machine malfunction, or one ongoing mental effect on yourself or a touched target.
* RECONFIGURE: Change one feature of your body or one touched machine for 10 minutes per your Level, adding reach, speed, armor, tool use, sensors, storage, or weaponry.
* REMOTE CONTROL: Operate one nearby object, machine, weapon, vehicle, screen, door, drone, or magical device without touching it for 1 minute per your Level.
* REPAIR TOUCH: Restore lost Hit Points equal to your Level x 3 to one touched robot, construct, machine, vehicle, device, or armored suit.
* REPLICATE PART: Create a working replacement for one missing or broken mechanical part, circuit, battery, gear, lens, key, or tool.
* SCANNER ARRAY: For 10 minutes per your Level, detect heat, motion, radiation, toxins, electronics, life signs, magic, structural weaknesses, or hidden compartments nearby.
* SECURITY LOOP: Make one camera, sensor, guard robot, alarm, magical eye, or automated system repeat the last few seconds for 1 minute per your Level.
* SELF-DESTRUCT: Explode, overload, or vent stored energy, causing damage equal to 1d6 x your Level to nearby targets; you suffer half the damage unless protected.
* SENSOR MASK: Hide yourself or one nearby target from cameras, radar, motion sensors, heat scanners, life detection, magical scrying, or tracking for 10 minutes per your Level.
* SHOCK NET: Fire a net, cable, foam, magnetic field, or electrical web that restrains one nearby target for 1 round per your Level.
* SIGNAL BOOST: Extend the range, clarity, strength, or duration of one message, sensor, command, scan, transmission, or aura by your Level.
* SMART AMMO: For 1 minute per your Level, your shots curve, track, ricochet, or correct course, ignoring cover or imposing disadvantage on the target’s defense.
* SONIC CUTTER: Emit focused vibration that cuts, drills, shatters, or weakens metal, stone, glass, armor, or bone, causing damage equal to 1d6 x your Level.
* SPIDER MODE: For 1 hour per your Level, crawl along walls, ceilings, hulls, pipes, cliffs, and vertical surfaces at full movement speed.
* STASIS POD: Suspend one willing, helpless, or restrained target in life support for 1 hour per your Level; it does not age, bleed, breathe, hunger, or suffer poison.
* STEALTH MODE: For 10 minutes per your Level, muffle your movement, darken your surface, hide your heat, and reduce your signal, gaining advantage on stealth rolls.
* STORAGE CORE: Store or retrieve knowledge, maps, passwords, faces, voices, blueprints, or files equal to 1 book or 1 hour of recording per your Level.
* SYNTHETIC BODY: For 1 hour per your Level, disguise yourself as a living creature, including warmth, breath, heartbeat, scent, voice, and facial expression.
* SYSTEM CRASH: One nearby robot, machine, vehicle, weapon, drone, or computer loses its next action and cannot react until its systems restart.
* TACTICAL MAP: Create a live map of nearby rooms, routes, cover, hazards, enemies, allies, sensors, and exits within 100 feet per your Level.
* TARGET LOCK: Mark one target you can see; for 1 minute per your Level, you know its direction and gain advantage on attacks or pursuit against it.
* TELEMETRY: Share what you see, hear, scan, or target with willing allies, drones, vehicles, or linked devices up to 1 mile per your Level away.
* TOOL ARM: Deploy an extra arm, claw, manipulator, weapon mount, camera stalk, or medical appendage for 1 minute per your Level.
* TRACTOR CLAMP: Pull, push, hold, or slowly move one nearby target, vehicle, object, or projectile weighing up to 100 pounds x your Level.
* TRANSLATION MATRIX: Understand and speak with any creature, machine, signal, code, or written language for 10 minutes per your Level.
* UPGRADE: Improve one machine, weapon, tool, vehicle, drone, construct, or device with a temporary feature for 10 minutes per your Level.
* VIRUS: Infect one nearby machine, robot, computer, spell, memory, or construct with hostile code, causing disadvantage on its rolls for 1 minute per your Level.
* VOICE COMMAND: Force one nearby machine, door, weapon, vehicle, appliance, robot, or magical device to perform one simple normal function immediately.
* WELD: Fuse metal, plastic, bone, stone, glass, or machinery together, sealing a door, repairing a break, binding a target, or creating a crude joint.
* WIRELESS BODY: Detach one sensor, hand, eye, drone, tool, or weapon from your body and control it at a distance up to 100 feet per your Level.