A range of movement rate examples per 6-second round.
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A range of movement rate examples per 6-second round.
Read moreRandom notes on temperatures.
Read moreSome baseline measurements, maybe for use with High Guard/Trillion Credit Squadron?
Read moreA look back at the logarithmic ability score scale Mayfair Games used for their first superhero role-playing game.
Read moreSometimes it matters how much things weigh: carrying allies to safety, lifting things with magic, and so forth. The following “close enough for gaming” benchmarks can be used.
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