Quick rules on shopping for specific magical items sought on the streets of Ank’Harel.
Read moreCall Of The Netherdeep: Game Notes
A crash course in Matt Mercer’s campaign setting ahead of playing the module released in March 2022.
Read moreOtherwhere: Game Session Notes
SESSION 0: A SUMMONS TO OLYA’S (9/8/2021) The mage-merchant Olya summons a group of adventurers in service to him to gather at his shop within
Read moreRime Of The Frostmaiden Log
Campaign session notes for playing Icewide Dale: Rime of the Frostmaiden, with two major changes: The setting has been moved to Blackmoor in the World
Read moreValerie Valusek’s City Of Greyhawk Map Annotated
Links to view a version of the City Of Greyhawk map with key locations labeled.
Read moreMy Campaigns’ Metaplot
What I’ve noticed as a consistent theme in campaigns I’ve run, and how they can be made to fit together into an ongoing cosmic mystery.
Read moreSample Riddles
Riddles stolen from a bunch of different sources.
Read moreAbout This Site
A brief introduction to this hodgepodge online dump of RPG ideas and notes.
Read moreSeed: Omniscient Killer AI
What if characters pissed off an artificial intelligence that has full access to hack the internet of things?
Read moreSeed: Kill Me, I Beg You
Here’s an encounter during which a powerful NPC attacks the characters for apparently no reason, all part of a hidden plot.
Read moreAnd Then, Things Got Worse
Adventure details on making the worst out of anyplace the characters might go.
Read moreSeeds: Ideas From ‘Who’
Three brief summaries of Traveller adventure ideas stolen from episodes of Doctor Who.
Read moreAdventure 1: The Kinunir
Four adventures based around the 1,200-ton Kinunir-class battle cruiser, set in the Spinward Marches 001-1105.
Read moreAdventure 2: Research Station Gamma
Set in the Vanejen/Rhylanor/Spinward Marches: 300-1006.
Read moreAdventure 3: Twilight’s Peak
Set in the Spinward main in Rhylanor, sometime after 300-1106 but before the start of the Fifth Frontier War.
Read moreSeed: Dead Letter Office
What ends up in the postmaster’s dead letter office? And what happens when the player characters get their hands on “it,” whatever “it” is?
Read moreYou All Meet In A Tavern…
Six tropes to get a fantasy adventure started with new (or not-so-new) players.
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