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Category: Rules

coupheader

Coup: Rules & Notes

July 13, 2022 mstanton

Notes on how to play the card game “Coup.”

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Marvel Superheroes FASERIP Universal Table

Marvel Superheroes FASERIP Redux

May 10, 2022 mstanton

The Marvel Superheroes Role-Playing Game rates abilities by descriptive ranks, each used to roll percentile dice (d100) to measure results on the Universal Results Table.

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distance

Imperial / Metric Conversions For D&D

March 24, 2022 mstanton

Loose estimates rounded for narrative/gaming purposes.

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rulesgnome02

D&D 5e House Rules

March 24, 2022 mstanton

A list of house rules I tend to use in Dungeons & Dragons 5th edition games.

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dna

5e Custom Character Traits

July 17, 2021 mstanton

Some ideas on character customization.

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robots

5e Robots

July 17, 2021 mstanton

My take on making a playable race for sci-fi robots.

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dnd5e001

D&D5e Action Economy

June 22, 2021 mstanton

A breakdown look at RAW, plus a couple of house rules.

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magic

Magical Healing 101

April 29, 2021 mstanton

A comparison of what magic fixes what injuries.

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traveller01

Micro Traveller

February 24, 2021 mstanton

Even shorter version of ttprg rules for Traveller.

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drowqueen

D&D5e: Expanded Conditions & Abilities Glossary

February 21, 2021 mstanton

Notes on conditions, common abilities, and a few house rules.

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scifi

Sci-Fi 5e Medicines And Equipment

January 11, 2021 mstanton

Some homebrew items for a science-fiction flavor to D&D5e.

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mordenkainen

D&D5e: Prices For Spellcasting Services

November 30, 2020 mstanton

A houserule on the price and availability of hiring spellcasters.

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dnd5e007

D&D5e: Magic Item Prices

November 28, 2020 mstanton

A shopping list for magical items and spellcasting services.

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Untitled-1

Subtle Spellcasting House Rule

September 18, 2020 mstanton

A clarification on spellcasting.

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EOwizard

Faster Combat Tips

August 8, 2020 mstanton

Cribbed from several YouTube videos and blog sites…

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Gamma World Header

Gamma World for D&D 5e

July 12, 2020 mstanton

Notes for playing Gamma World using the D&D 5e ruleset.

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EOsorceress

Dirty Tricks Of The Evil Spellcaster

June 29, 2020 mstanton

Uses D&D5e PHB spells for espionage – surveillance, sabotage, psyops and assassination.

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xrodinn

The Xro Dinn Chronicles RPG

June 29, 2020 mstanton

A quick outline about a sci-fi role-playing game from 2001.

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reddragon

Shorthand Stats For D&D Monsters

January 19, 2020 mstanton

Text crib notes for D&D monster stats.

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modernfuture5e

House Rules For Modern 5e

August 11, 2018 mstanton

Some rough ideas on using the Dungeons & Dragons 5th edition ruleset for other genre games.

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topsecretnwo

Top Secret: New World Order Notes

April 14, 2018 mstanton

Some initial notes on the 2018 reboot version of Merle M. Rasmussen’s original espionage role-playing game.

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starships

Star Trek Fast Traveller

February 22, 2017 mstanton

Notes for running a Traveller game in the Star Trek universe.

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timestories

T.I.M.E Stories Rules

February 12, 2017 mstanton

A summary of basic rules to Space Cowboys’ “decksploration” board game.

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gandalf

Adventures In Middle-Earth 5e

December 19, 2016 mstanton

Some early notes on the D&D sourcebook / conversion of THE ONE RING role-playing game.

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dnd5e008

D&D5e: Inspiration Hack

November 30, 2016 mstanton

An alternative method for determining when and how a character gains Inspiration during play.

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dnd5e009

D&D5e: Downtime Activities

November 25, 2016 mstanton

Notes about what characters may do between adventures. More roll-play than role-play but nice to have some guidelines for DMs and players to set expectations.

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dnd5e003

D&D5e: Magic

November 25, 2016 mstanton

Notes about spellcasting, magic items and guidelines for effects and limitations in play.

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dnd5e005

D&D5e: Skill & Tool Use

November 25, 2016 mstanton

Notes about ability checks and various proficiencies, plus clarification on the “Hide” action.

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dnd5e002

D&D5e: Combat & Health

November 25, 2016 mstanton

All kinds of notes about running combat, “to-hit” rolls and damage, hit point loss and recovery and class abilities.

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dnd5e001

D&D5e: Time & Travel

November 24, 2016 mstanton

Recap of rules and house rules for travel by land, air or sea.

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boom

Hack: Defusing Bombs/Traps

November 24, 2016 mstanton

An RPG mechanic for solving short codes such as defusing sequences for bombs or traps.

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cyphersystem

Cypher System

August 25, 2016 mstanton

A hack to the “buying down Difficulty” rule in Monte Cook’s Cypher System Rulebook.

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ranges-featureimg

D&D5e Range Chart

November 20, 2015 mstanton

Comparison of some range distance limits in Dungeons & Dragons 5th edition.

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cthulhu

Call Of Cthulhu 7th Edition

October 31, 2015 mstanton

An expanded version of Matt Puccio’s Call of Cthulhu 7th Edition cribsheet.

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EOwizard

Fantasy Forensics

March 15, 2015 mstanton

BlogOfHolding’s fantastic post on how magic changes criminal investigations in a fantasy world.

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dnd4e

D&D4e: War Challenges

May 1, 2014 mstanton

Repost of “Skill Challenges of War” by Michael Brewer, Jonathan Jacobs, and Quinn Murphy.

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adnd1eset

AD&D1e Fast Treasures

March 23, 2014 mstanton

A collection of treasure items a party might have in its possession during an adventure.

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trampier05

Alternatives To Death

July 22, 2013 mstanton

So, a character has died. Now what? here’s ideas to avoid a player having to “start over” with a wholly new character.

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trampier06

Descriptive D&D Damage

March 1, 2013 mstanton

Hit point loss could be meat, OR condition of armor OR self-confidence, focus and resisting shock in combat OR ability to ignore nuisance effect like dirt in eyes or awkward stumbles OR lots of things…

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dice01

Pre-Rolled Dice

June 11, 2012 mstanton

Lists of dice rolls in a random order repeating multiple times for each die type.

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dice02

Pre-Rolled d20s

June 11, 2012 mstanton

Lists of modified d20 rolls to make attack and saving throw rolls easier for DMs managing multiple opponents.

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trampier10

AD&D 1e Skills

December 14, 2011 mstanton

A summary of the original “non-weapon proficiencies” allowed to player characters, sometimes called “secondary skills” in rules by Gary Gygax.

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adnd1eset

AD&D1e Equipment Lists

December 14, 2011 mstanton

A list of items, services, prices and weights.

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trampier15

AD&D1e Age Ranges

May 22, 2011 mstanton

AD&D1e followed short lifespans for rapid-population-growth humanoids and ridiculous Tolkien-based ages for elves.

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microlite20

Microlite20

December 2, 2010 mstanton

Microlite20 is a super-simple RPG rules set created by Robin Stacey back in 2006 and widely modified by fans ever since. It is meant to

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trampier02

Area Threat Levels

October 22, 2009 mstanton

Suggested degrees of “local danger” found in various types of locations.

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trampier14

Prices In A Fantasy Setting

April 22, 2009 mstanton

A collection of benchmark standards for use as a house rule for most traditional fantasy marketplaces.

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vampire

nWoD Vampire Powers

December 1, 2007 mstanton

Lists of supernatural powers for “new World of Darkness” Kindred characters per Vampire: The Requiem.

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worldofdarkness02

World Of Darkness Rules

December 1, 2007 mstanton

Notes, summaries and a few house rules from The World Of Darkness Storytelling System Rulebook (2004 edition, aka “nWoD”).

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mage01

Magick Vs. Paradox Guidelines

October 8, 2006 mstanton

Instead of “vulgar” and “coincidental” labels, instead look at the effect and and consider what a mundane would say if he directly witnessed the event.

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mage02

Foreshadowing Mage Magick

October 8, 2006 mstanton

The big limitation on magical powers in Mage comes from paradox driven by the counter-belief of non-mage observers. A little creative description can get around that issue…

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gurpsmage

Magick Effects

October 8, 2006 mstanton

Guidelines for creating specific effects via the magick spheres using the Mage: The Ascension game.

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traveller01

Fast Traveller Rules

October 1, 2006 mstanton

My “quick and dirty” home rules for running introductory Traveller games.

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traveller01

Traveller Psionics

September 29, 2006 mstanton

Notes on using psionic abilities in the Third Imperium of Traveller, per the 1977 Basic Set.

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trampier03

Character Alignment

August 22, 2003 mstanton

Summary of how the original nine basic alignments are meant to be used and role-played in D&D.

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traveller02

Fast High Guard

March 4, 2003 mstanton

Some notes on running space combats with the CT 1979 rules, plus 1980 revisions and house rules.

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squadcar

Cop Gear

January 5, 2003 mstanton

GURPS 3.0 stats for equipment typically found in the trunk of a police cruiser / squad car.

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risk

Ozymandia Rules

May 24, 1999 mstanton

Rules for “Simultaneous Risk With Bombardments” from New Rules for Classic Games by R. Wayne Schmittberger

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mtsbook

RPG Mini-Handbook

June 4, 1996 mstanton

A rough “conversion document” for several RPGs popular in the mid-1990s.

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