House rule for a new condition option and Panic table for D&D5e.
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House rule for a new condition option and Panic table for D&D5e.
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A simplified version of the 5e ruleset.
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Tips and tricks to layer onto hits or missed saving throws.
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Level up to 9, adds proficiency increase, 3rd level Paladin spells, Abjure Foes
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Level up to 8, adds Heavy Armor Mastery.
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Backup character for Jason’s D&D campaign, starting at to level 7.
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Character for Jason’s D&D campaign, leveled up to 7.
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Ideas to parley, use diversions, make better attacks, and flee when necessary.
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Character created for Jason’s D&D campaign.
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A list of common Dungeons & Dragons 5e house rules, and some new ideas to consider.
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A peak at my cribnotes for running 5e-based games, including credit on some great reference sources.
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Text crib notes for D&D monster stats.
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An alternative method for determining when and how a character gains Inspiration during play.
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Notes about what characters may do between adventures. More roll-play than role-play but nice to have some guidelines for DMs and players to set expectations.
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Notes about spellcasting, magic items and guidelines for effects and limitations in play.
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Notes about ability checks and various proficiencies, plus clarification on the “Hide” action.
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All kinds of notes about running combat, “to-hit” rolls and damage, hit point loss and recovery and class abilities.
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Recap of rules and house rules for travel by land, air or sea.
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Comparison of some range distance limits in Dungeons & Dragons 5th edition.
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BlogOfHolding’s fantastic post on how magic changes criminal investigations in a fantasy world.
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