The Mortal World |
The Feywild |
The Shadowfell |
The Elemental Chaos |
The Astral Sea |
The Far Realm |
|
Scene | ||||||
The Great Outlands | The Inner Planes | The Outer Planes | The Beyond | |||
Dominant Theme | Synthesis, Change; "the real now" | Life, Youth; "the bright glow of was" | Death, Age; "the dark shadow to come" | Matter, Energy; "the cosmic start" | Ideas, Perfection; "the cosmic end" | Alien Horror; "the other" |
Power | Martial | Primal | Shadow | Arcane | Divine | Psionic |
Emotions | All | Passion Fear |
Gloom Sadness |
Anger Rage |
Devotion Conviction |
Madness |
Secondary Themes |
Matron Warriors living experience growth synthesis change sacrifice curiosity discovery plump eccentric nurturing security family unaligned social seasonal feudal blood |
Maiden Artists birth life youth origin innocence passion fear wrath beautiful stupid seductive fight flee feed f--- slighly "good" emotional bright warm tribal glamour |
Crone Mystics death age decay conclusion wisdom gloom sadness nostalgia aged bitter witty belonging friendship slightly "evil" emotional dark cool communal pathos |
Hunter Farmers raw materials matter energy conquer the unknown glory rage wonder selfish aggressive esteem freedom slightly "chaotic" physical stormy anarchy rage and gnosis |
Lord Builders perfect forms ideas designs stabilize the known devotion conviction authoritative knowledgeable realizing purpose meaning slightly "lawful" mental unchanging theocracy quintessence |
Prophet Criminals entropy innovation mutation knowing the unknown madness urgent or patient unknown unaligned alien surreal psi |
What are words? | words are units of communication | words are musical notes meant to help invoke harmony or discord | words are signs and distractions to guide or misguide spirtitual seekers | words are small patterns that attract loose elemental energy | words are echoes of the True Words that reshaped creation | words are subjective to every creature |
What are mortals good for? | mortals are born to bleed and breed, survival of the fittest | mortals are playthings to be used to enhance pleasure | mortals are a state of being given a chance to see through the illusion of the flesh, awaken to true freedom from suffering | mortals are a balance of elements subject to karma and fate | mortals are called to create patterns of meaning, make ideals into flesh | mortals are nothing, the leftover pets of long-dead superior creatures |
Peoples |
Natural Doppelgangers Dragons Dragonborn Dwarves Elves (fey) Goliath Gnolls Half-Elves Half-Orc Halflings Humans Kobolds Lizardfolk Minotaurs Ogres Oni Orcs Sahuagin Shifters Tieflings Troglodytes Trolls Yuan-Ti Warforged |
Fey Awakened Beasts Centaurs Dyrads Eladrin Faeries Firbolgs Goblins (natural) Gnomes Hags Satyr Treants Wood Woads |
Shadow Shadowborn Undead (esp. Ghosts) Dhampyr Death Giants Nightwalkers Shadar-Kai Sorrowsworn |
Elemental Archons Efreets Elementals Demons Djinns Genasi Githzerai Primordials Salamanders Slaads Titans |
Immortal Abominations Angels Astral Travelers Damned Devils Exalted Githyanki Maruts Sphinxes |
Aberrant Aboleth Beholders Foulspawn Mind Flayers Neogi Nothics Star Spawn |
Sites and Nations |
Mortal Worlds (human dominant)... Athas (Dark Sun) Eberron (various lands) Toril (Forgotten Realms) Mortal Worlds (dwarven dominant)... Maldev (war world) Truegard (enslaved world) Mortal Worlds (elven dominant)... Caer Sidi (enslaved world) |
Astrazalian (city) The Court of Stars (eldarin houses)... Branlani (snow nomads) Coure (messengers) Firre (art, music, magic) Ghaele (knight errants) Noviere (sea dwellers) Shiere (soldiers) Tulani (nobles) Fomorian Realms... Harrowhame (King Bronnor) Mag Tureah (Thrumbolg) Vor Thomil (Connomae) |
Gloomwrought (city) Shadar-Kai Orders Order of Lust Order of Wrath Order of Gluttony Order of Fears Order of Ecstasy |
The City of Brass Efreets and slaves Genasi nomadic tribes... Burnsouls (acid) Brightsouls (radiant) Earthsouls (earth) Stormsouls (lightning, thunder) Firesouls (fire) Watersoul (water) Windsouls (air) |
Astral Dominions... Arvandor (elvenhome) Carceri (hidden prison) Celestia (peaceful paradise) Chernoggar (battlefield) Haemnathuun (dead primordial) Hestavar (metropolis) Kalandurren (demon wastes) Nine Hells (devils lair) Pandemonium (wasteland) Pluton (wasteland) Shom (desert wastes) Tu'narath (githyanki) Tytherion (dark canyons) |
Stars... Acamar Caiphon Delban Gibbeth Hadar Ihbar Khirad Nihal Ulban Zhudun |
Cosmic Entities (and Native Realm) |
Gods... Avandra Melora Great Spirits... Always Falling Blood Cousin Carver The Deep Winds Earth Wheel Everflame Fate Weaver The Grandmothers Great Bear Great Current Great Watcher The Hunter Twins Hunter Of Winter The Monster Slayers Old Grandfather The Primal Beast The Soul Serpent Stoneroot Stormhawk Tree Father Whisper The World Healer The World Serpent The World Tree |
Archfey... Tiandra, Summer Queen Oran, Green Lord Prince of Frost Elias and Siobhan Alastai Maiden of the Moon Prince Of Hearts Witch of Fates |
Gods... The Raven Queen (Letherna) |
Gods... Lolth (The Demonweb) Tharizdun (unknown) Demon Lords... Orcus Demogorgon Graz'zt Baphomet Yeenoghu |
Gods... Asmodeus Bahamut Bane Corellon Erathis Gruumsh Ioun Kord Moradin Pelor Sehanine Tiamat Vecna Zehir |
Things... Mak Thuum Ngatha |
Underdark | The Shallows |
The Feydark |
The Shadowdark |
The Deeps |
The Far Realm |
|
Scene | ||||||
Gods |
Torog |
"Things" |
||||
Denizens |
Natural Duergar Dragons Dwarves Goblins Grell Humans Troglodytes |
Fey Cyclopes Fomorians Gnomes Myconids Spriggans |
Shadow Dark Ones Incunabula Undead |
Natural, Fey, Aberrant, Elemental Aboleths Beholders Drow Grimlocks Kuo-Toas Mind Flayers Swordwings |
Aberrant Aboleths Swordwings "Things" |
|
Phenomena |
Caves Old mines Godsdream zones |
Insect swarm clouds Mushroom arches Primal mud Godsblood zones Deadtrees Living grottos |
Godsrock zones Caught breath Death frost Hungry voids Soul shard clusters Lathan, River of Souls |
Lifedrinker caverns Godsrage zones Chaos wastes Blinkrock Godless realms Sunless seas |
Frayed reality |