The
Mortal World
The
Feywild
The
Shadowfell
The
Elemental Chaos
The
Astral Sea
The
Far Realm
Scene
  The Great Outlands The Inner Planes The Outer Planes The Beyond
Dominant Theme Synthesis, Change; "the real now" Life, Youth; "the bright glow of was" Death, Age; "the dark shadow to come" Matter, Energy; "the cosmic start" Ideas, Perfection; "the cosmic end" Alien Horror; "the other"
Power Martial Primal Shadow Arcane Divine Psionic
Emotions All Passion
Fear
Gloom
Sadness
Anger
Rage
Devotion
Conviction
Madness
Secondary Themes Matron

Warriors

living
experience
growth
synthesis
change
sacrifice
curiosity
discovery
plump
eccentric
nurturing
security
family
unaligned
social
seasonal
feudal
blood
Maiden

Artists

birth
life
youth
origin
innocence
passion
fear
wrath
beautiful
stupid
seductive
fight
flee
feed
f---
slighly "good"
emotional
bright
warm
tribal
glamour
Crone

Mystics

death
age
decay
conclusion
wisdom
gloom
sadness
nostalgia
aged
bitter
witty
belonging
friendship
slightly "evil"
emotional
dark
cool
communal
pathos
Hunter

Farmers

raw materials
matter
energy
conquer the unknown
glory
rage
wonder
selfish
aggressive
esteem
freedom
slightly "chaotic"
physical
stormy
anarchy
rage and gnosis
Lord

Builders

perfect forms
ideas
designs
stabilize the known
devotion
conviction
authoritative
knowledgeable
realizing purpose
meaning
slightly "lawful"
mental
unchanging
theocracy
quintessence
Prophet

Criminals

entropy
innovation
mutation
knowing the unknown
madness
urgent or patient
unknown
unaligned
alien
surreal
psi
What are words? words are units of communication words are musical notes meant to help invoke harmony or discord words are signs and distractions to guide or misguide spirtitual seekers words are small patterns that attract loose elemental energy words are echoes of the True Words that reshaped creation words are subjective to every creature
What are mortals good for? mortals are born to bleed and breed, survival of the fittest mortals are playthings to be used to enhance pleasure mortals are a state of being given a chance to see through the illusion of the flesh, awaken to true freedom from suffering mortals are a balance of elements subject to karma and fate mortals are called to create patterns of meaning, make ideals into flesh mortals are nothing, the leftover pets of long-dead superior creatures
Peoples Natural

Doppelgangers
Dragons
Dragonborn
Dwarves
Elves (fey)
Goliath
Gnolls
Half-Elves
Half-Orc
Halflings
Humans
Kobolds
Lizardfolk
Minotaurs
Ogres
Oni
Orcs
Sahuagin
Shifters
Tieflings
Troglodytes
Trolls
Yuan-Ti
Warforged
Fey

Awakened Beasts
Centaurs
Dyrads
Eladrin
Faeries
Firbolgs
Goblins (natural)
Gnomes
Hags
Satyr
Treants
Wood Woads
Shadow

Shadowborn
Undead (esp. Ghosts)
Dhampyr
Death Giants
Nightwalkers
Shadar-Kai
Sorrowsworn
Elemental

Archons
Efreets
Elementals
Demons
Djinns
Genasi
Githzerai
Primordials
Salamanders
Slaads
Titans
Immortal

Abominations
Angels
Astral Travelers
Damned
Devils
Exalted
Githyanki
Maruts
Sphinxes
Aberrant

Aboleth
Beholders
Foulspawn
Mind Flayers
Neogi
Nothics
Star Spawn
Sites and Nations Mortal Worlds
(human dominant)...

Athas (Dark Sun)
Eberron (various lands)
Toril (Forgotten Realms)

Mortal Worlds
(dwarven dominant)...

Maldev (war world)
Truegard (enslaved world)

Mortal Worlds
(elven dominant)...

Caer Sidi (enslaved world)

Astrazalian (city)

The Court of Stars
(eldarin houses)...

Branlani (snow nomads)
Coure (messengers)
Firre (art, music, magic)
Ghaele (knight errants)
Noviere (sea dwellers)
Shiere (soldiers)
Tulani (nobles)

Fomorian Realms...
Harrowhame (King Bronnor)
Mag Tureah (Thrumbolg)
Vor Thomil (Connomae)

Gloomwrought (city)

Shadar-Kai Orders
Order of Lust
Order of Wrath
Order of Gluttony
Order of Fears
Order of Ecstasy

The City of Brass
Efreets and slaves

Genasi nomadic tribes...
Burnsouls (acid)
Brightsouls (radiant)
Earthsouls (earth)
Stormsouls (lightning, thunder)
Firesouls (fire)
Watersoul (water)
Windsouls (air)
Astral Dominions...
Arvandor (elvenhome)
Carceri (hidden prison)
Celestia (peaceful paradise)
Chernoggar (battlefield)
Haemnathuun (dead primordial)
Hestavar (metropolis)
Kalandurren (demon wastes)
Nine Hells (devils lair)
Pandemonium (wasteland)
Pluton (wasteland)
Shom (desert wastes)
Tu'narath (githyanki)
Tytherion (dark canyons)

Stars...
Acamar
Caiphon
Delban
Gibbeth
Hadar
Ihbar
Khirad
Nihal
Ulban
Zhudun

Cosmic Entities (and Native Realm) Gods...
Avandra
Melora

Great Spirits...
Always Falling
Blood Cousin
Carver
The Deep Winds
Earth Wheel
Everflame
Fate Weaver
The Grandmothers
Great Bear
Great Current
Great Watcher
The Hunter Twins
Hunter Of Winter
The Monster Slayers
Old Grandfather
The Primal Beast
The Soul Serpent
Stoneroot
Stormhawk
Tree Father
Whisper
The World Healer
The World Serpent
The World Tree
Archfey...
Tiandra, Summer Queen
Oran, Green Lord
Prince of Frost
Elias and Siobhan Alastai
Maiden of the Moon
Prince Of Hearts
Witch of Fates
Gods...
The Raven Queen (Letherna)
Gods...
Lolth (The Demonweb)
Tharizdun (unknown)

Demon Lords...
Orcus
Demogorgon
Graz'zt
Baphomet
Yeenoghu
Gods...
Asmodeus
Bahamut
Bane
Corellon
Erathis
Gruumsh
Ioun
Kord
Moradin
Pelor
Sehanine
Tiamat
Vecna
Zehir
Things...
Mak Thuum Ngatha
Underdark The
Shallows
The
Feydark
The
Shadowdark
The
Deeps
The
Far Realm
Scene
Gods Torog
"Things"
Denizens Natural

Duergar
Dragons
Dwarves
Goblins
Grell
Humans
Troglodytes
Fey

Cyclopes
Fomorians
Gnomes
Myconids
Spriggans
Shadow

Dark Ones
Incunabula
Undead
Natural, Fey, Aberrant, Elemental

Aboleths
Beholders
Drow
Grimlocks
Kuo-Toas
Mind Flayers
Swordwings
Aberrant

Aboleths
Swordwings
"Things"
Phenomena Caves
Old mines
Godsdream zones
Insect swarm clouds
Mushroom arches
Primal mud
Godsblood zones
Deadtrees
Living grottos
Godsrock zones
Caught breath
Death frost
Hungry voids
Soul shard clusters
Lathan, River of Souls
Lifedrinker caverns
Godsrage zones
Chaos wastes
Blinkrock
Godless realms
Sunless seas
Frayed reality
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